´╗┐In animation, a Big Bang of Math symbols and science gadgets occur as real life scientist
and magician Eric opens a portal in his
tablet and more gadgets appear: a magnifying glass,
a flask, binoculars, a protractor, and a magnet.

Eric has short, curly brown hair and a shadow of a beard.
He wears a blue Sciencexplosion T-shirt and a kitchen apron.

The theme song says WHAT A HIT, IT'S NOT A TRICK, IT'S SCIENCEXPLOSION JUST FOR YOU, COOL AND NEW, SCIENCEXPLOSION.

Eric stands inside a kitchen holding
an instruction sheet for a recipe, with the instructions in a wrong order: 2, 4, 3, 1.

Vox says UH OH, ERIC. YOUR INSTRUCTIONS SEEM TO BE IN THE WRONG ORDER.
THE ORDER IS VERY, VERY IMPORTANT. IT'S LIKE COMPUTER CODING!
WE NEED CLEAR INSTRUCTIONS THAT ARE IN EXACTLY THE RIGHT ORDER TO BAKE A PIE, RIGHT?
WE ALSO NEED CLEAR INSTRUCTIONS TO "CODE,"
SO CODING MEANS WRITING PROGRAMS THAT TELL ROBOTS AND COMPUTERS HOW TO DO CERTAIN TASKS.

(triumphant music plays)

Eric raises his brows, then flips the instruction sheet
and the instructions appear in the correct order.

Vox says WOW ERIC, THAT'S A COOL TRICK! AND IT GIVES ME ANOTHER IDEA: EASY INSTRUCTIONS,
GIVEN IN THE RIGHT ORDER, CAN MAKE AN AWESOME TREASURE HUNT!
WOULD YOU LIKE TO DO ONE WITH ME?

Eric nods.

Vox says AND THIS WILL HELP US LEARN MORE ABOUT COMPUTER CODING AT THE SAME TIME.
TO GET STARTED, WE NEED A GRID.
I DREW A GRID THAT'S TEN SQUARES BY EIGHT SQUARES.

On a black floor, a grid appears that is 10 squares wide and 8 squares tall.
A paper star sits in one of the corners and other objects sit
in other squares inside the grid.

Vox says TO BEGIN, STAND AT THE STARTING POINT,
THE SQUARE WITH THE STAR ON IT. THE GOAL OF THE GAME IS TO FIND THE TREASURE!
BUT FIRST, YOU HAVE TO FIND THREE CLUES. IF YOU WANT TO SUCCEED AND FIND THE TREASURE,
YOU HAVE TO FOLLOW MY INSTRUCTIONS EXACTLY. JUST LIKE A COMPUTER OR A ROBOT.

In a robotic voice, Vox says ROBO-ERIC, TURN TO THE RIGHT. MOVE AHEAD ONE SQUARE. TURN TO THE LEFT.

As she speaks, Eric follows her commands.

She continues MOVE AHEAD FOUR SQUARES.

Eric walks into a square containing an apple.

Vox says YOU FOUND THE FIRST CLUE! TURN TO THE RIGHT. MOVE AHEAD THREE SQUARES.

Eric bumps into a tall lamp.

Vox says UH OH, WHAT'S THIS LAMP DOING HERE? WE'LL HAVE TO WORK AROUND IT.
ERIC, TURN TO THE RIGHT. MOVE AHEAD TWO SQUARES.
NOW TURN TO THE LEFT. MOVE AHEAD THREE SQUARES.

Eric finds an oven mitt.

Vox says LOOK, YOU'VE FOUND THE SECOND CLUE!
HMMMM WONDER WHAT IT MEANS. OK LET'S CONTINUE.
TURN TO THE LEFT. MOVE AHEAD THREE SQUARES.

As Eric finds a fork and a napkin, Voxc says ANOTHER CLUE - THE LAST ONE.
YOU'VE POKED MY CURIOSITY! NOW, TURN TO THE LEFT.
MOVE AHEAD ONE SQUARE. TURN TO THE RIGHT. MOVE AHEAD ONE MORE SQUARE...

Eric finds a small treasure box.

Vox says AND YOU'RE THERE! WELL DONE, ERIC! YOU DID IT!
AND NOW YOU UNDERSTAND MORE ABOUT HOW WE PROGRAM COMPUTERS AND ROBOTS: WITH CLEAR INSTRUCTIONS GIVEN IN A LOGICAL ORDER! GO AHEAD ERIC. YOU EARNED IT!

Eric opens the treasure box and takes out a small apple pie.

Vox says AN APPLE PIE! NICE!

(music plays)

Now as an animated replay of the scene unfolds, Vox says WHEN ERIC WAS "PROGRAMMED." TO FIND THE TREASURE,
HE WAS GIVEN INSTRUCTIONS WITH SIMPLE WORDS, SUCH AS "TURN" AND "MOVE AHEAD."
BUT DID YOU KNOW THAT SOMETIMES WE HAVE TO LEARN A WHOLE NEW LANGUAGE
TO COMMUNICATE WITH ELECTRONIC DEVICES? THERE ARE MANY DIFFERENT PROGRAMMING,
OR "CODING," LANGUAGES. LIKE THE KIND OF LANGUAGE
WE USE TO COMMUNICATE WITH OTHER PEOPLE THESE LANGUAGES ALSO HAVE THEIR OWN VOCABULARY AND GRAMMAR RULES.
PEOPLE LEARN THESE LANGUAGES SO THEY CAN GIVE INSTRUCTIONS TO COMPUTERS!

(music plays)

As Eric sits and eats his small apple pie, Vox says TRY PLAYING A GRID GAME AT HOME WITH YOUR FRIENDS!
YOU CAN TAKE TURNS BEING THE ROBOT WHILE THE OTHERS GIVE INSTRUCTIONS.
YOU CAN EVEN MAKE A RECIPE, STEP BY STEP,
LIKE ERIC'S APPLE PIE RECIPE! OR HOW ABOUT
DOING THE STEPS OF A DANCE!

As Eric dances, Vox says IT'S NOT MAGIC, IT'S SCIENCE!

(music plays)

The end credits roll.